Archive for October, 2003

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October 31, 2003

Can’t Spell Candidates Without …
Jeff Tidball — writer, game designer, and very calm poker player — has been examining would-be presidents on his weblog at www.jefftidball.com, natch. Go over and take a look if you’ve been thinking ahead to the next election or would like to start doing so.

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October 31, 2003

It is mine
I’m a petty, pathetic, materialistic bastard. But I get to listen to the damn Green Hornet Theme whenever I damn well please. The Kill Bill soundtrack is mine, no thanks to Best Buy, Circuit City, or Amazon.

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October 29, 2003

Something Nice to Say
Feels like everything I’ve written lately has been pretty negative, which is odd. Things are going fine, lately. Not always great, but fine. Special thanks, by the way, to those of you commented or emailed nicely when my blogs were all whiny. It’s nice to know that other folks feel my pain. Thanks. I thought I should say something positive or meaningful. So, I’m going with positive.

You look very nice today. Thanks for coming by. This is a wonderful time of year, isn’t it?

Okay, so that’s done. Sunday is the first session of my Lord of the Rings Roleplaying Game campaign in miniature, “The King in Shadow.” I’m quite the fan of the game’s “Coda” rules system (also used by The Star Trek Roleplaying Game) and am very curious to see how it plays with hobbits and trolls. I’ll report back here when I’ve learned more. This week, the prologue: “The Hobbit and the Hoard”

To those of you who already have the Kill Bill soundtrack: May you also enjoy this fine middle finger.

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October 29, 2003

Communicating on the internet is like having a conversation in a noisy bar by passing messages in a bottle. Except there’s always a brawl, the bottles get broken on the bar, everyone gets cut, and the messages get lost.

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October 29, 2003

Crimson Skies: High Road to Revenge
Technically solid, but lacking in gameplay. Somewhere along the process, someone decided that what a good, straightforward fantasy dogfighting game needs is a trap-filled maze and rooms with pillars. Because it’s not a game without a pillar-lined room, right? The tedium and frustration imposed by this game’s single-player experience is a horrible shame. This is one of two or three games I basically bought the Xbox to play, and I am pretty soundly disappointed. It’s very handsome, but it’s not much of a game.

Word is that its multiplayer activity on Xbox Live is stellar. That’s nice, but how about the ability to randomly spawn AI-driven enemy planes in a single-player environment for repeat play? In my opinion, all a Crimson Skies console game needs to be a resounding success is an Unreal Tournament approach: lots of maps, lots of planes to fight. That’s it. Crimson Skies: High Road to Revenge doesn’t deliver that to my satisfaction.

Having tried out the split-screen multiplayer play just a little bit, I can say that it’s entertaining. I certainly do think that this game would be a joy on Xbox Live. Once I fit into the financial bracket that can participate in that sort of thing (like so many damn twelve year-olds do), maybe I’ll feel like I’ve gotten my money’s worth.

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October 21, 2003

The Indiana Jones DVDs are now in my possession. I need new eyeglasses, but I need new Indy DVDs more, don’t I? Likewise, I’m currently listening to the new BNL CD, Everything to Everyone. I’m only four tracks in, so I can’t really say what’s up with it. The Kill Bill continues to be sold out everywhere on the whole planet. I hear only four copies of the CD were pressed. In related (that is to say, RZA) news, the Japanese import of the Ghost Dog: Way of the Samurai soundtrack is finally available on Amazon. For forty-five damn dollars. Wealthy readers might consider purchasing that for me. It’s got the RZA (who just did the original music for Kill Bill, too) playing great games with modern beats and traditional Japanese sensibilities. Someday soon, maybe.

Of course, Crimson Skies came out for the Xbox today, too. Why does everything always appear on the same day? I suppose it’s possible that I could’ve seen some of this days or weeks before … if I had new eyeglasses.

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October 20, 2003

We have round and we have rotund. Why the hell not. That’s why.